Jakarta, July 1, 2025 Amidst government and private efforts to improve the quality of national education, Ruangguru is back with an innovative Clash of Champions (COC) Season 2 event. This event is not just a quiz, but an arena for students from all over Indonesia to compete in strategy, packaged with visuals and tension a la esports, creating a learning atmosphere that is completely different from usual.
The second episode, which aired on Saturday, July 5, 2025 at 19.00 WIB, immediately caught the public's attention because it presented an "unexpected guest" who suddenly changed the dynamics of the game and the participants' strategies drastically. This sudden change challenged the participants' flexibility of thinking while adding to the appeal for the audience. Unlike conventional educational quizzes that tend to be monotonous, Ruangguru in COC combines lesson questions with real-time game elements, competitive sound effects, a digital point system, and attractive animated visuals.
All of this is designed to provide a learning experience that is not only informative, but also exciting, tense, and immersive. Participants are not only required to master the subject matter, but must also be fast, focused, and able to work together under pressure. Meanwhile, viewers from all over Indonesia can get involved directly through interactive quizzes on the Ruangguru application, collect Starchamps, and get exclusive digital photo cards that can be collected. COC has succeeded in presenting a competitive yet fun learning atmosphere, and making education a part of the digital lifestyle of the younger generation. With the number of viewers continuing to increase with each episode, this show has not only succeeded in stealing attention, but also shows the great potential of educational entertainment (edutainment) as the future of learning in Indonesia.